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Dave Nelson Posts

The Stainless Steel Rat by Harry Harrison

I listened to this from an old recording narrated by John Polk.

Harry Harrison died on August 15, 2012 at 87 years old. I decided to listen to The Stainless Steel Rat in his memory.

Harry Harrison is one of the few writers who I would seek out and buy every book they produced. Harry never disappointed me. From The Stainless Steel Rat to Make Room! Make Room! to Bill the Galactic Hero to The Turing Option. I love them all and re-read many of them every couple of years.

I think I am going to sprinkle in the rest of the Stainless Steel Rat series into my reading and listening over the next 6 months.

About the most recent recording available on Audible:

DiGriz is caught during one of his crimes and recruited into the Special Corps. Boring, routine desk work during his probationary period results in his discovering that someone is building a battleship, thinly disguised as an industrial vessel. In the peaceful League no one has battleships anymore, so the builder of this one would be unstoppable.

DiGriz’ hunt for the guilty becomes a personal battle between himself and the beautiful but deadly Angelina, who his planning a coup on one of the feudal worlds. DiGriz’ dilemma is whether he will turn Angelina over to the Special Corps, or join with her, since he has fallen in love with her.

©2010 Harry Harrison (P)2010 Brilliance Audio, Inc.

I rate this book a 10 out of 10 for lovers of humorous science fiction.

BooksFiction

The Android’s Dream by John Scalzi

I bought this audiobook from Audible.

I got this book because Wil Wheaton narrates it and it is rated extremely high on the Audible.com web site; there are not many books that are rated so high, 4.5 stars in "Overall," "Performance," and "Story," with around 500 total reviews.

I like that Wil Wheaton narrated this story. I was surprised to learn how many books he has narrated, 18 of them currently listed on Audible. But I feel that his performance did not really bring the story to life, it left me kind of flat.

The story is a good one though, full of humor, politics, and action. It was a fun read that I would have listened to in one sitting if I had the time.

I look forward reading more John Scalzi books, I have my eye on Fuzzy Nation.

From the Publisher:

A human diplomat creates an interstellar incident when he kills an alien diplomat in a most unusual way. To avoid war, Earth’s government must find an equally unusual object: A type of sheep ("The Android’s Dream"), used in the alien race’s coronation ceremony.

To find the sheep, the government turns to Harry Creek, ex-cop, war hero and hacker extraordinaire, who with the help of Brian Javna, a childhood friend turned artificial intelligence, scours the earth looking for the rare creature. And they find it, in the unknowing form of Robin Baker, pet store owner, whose genes contain traces of the sheep DNA. But there are others with plans for the sheep as well: Mercenaries employed by the military. Adherents of a secret religion based on the writings of a 21st century science-fiction author. And alien races, eager to start a revolution on their home world and a war on Earth.

To keep our planet from being enslaved, Harry will have to pull off the greatest diplomatic coup in history, a grand gambit that will take him from the halls of power to the lava-strewn battlefields of alien worlds. There’s only one chance to get it right, to save the life of Robin Baker – and to protect the future of humanity.

&copy2006 John Scalzi (P)2010 Audible, Inc.

I rate this book an 8 out of 10, a very good read for lovers of humorous science fiction.

BooksFiction

Parent Effectiveness Training: The Proven Program for Raising Responsible Children by Thomas Gordon

I bought this book from Amazon after reading a blog post by Jeff Atwood. Jeff does not mention this book in his post; he talks about the book “How to Talk So Kids Will Listen & Listen So Kids Will Talk” by Adele Faber; which is based upon the research and lessons taught in the P.E.T book. So after reading the post I bought copies of both books and the P.E.T. book is the one I chose to read first.

Parent Effectiveness Training: The Proven Program for Raising Responsible Children is a fairly technical book, it tries hard not to be, but I feel like it is.

The book focuses on two techniques that are effective ways to communicate and work with everyone around you, no matter your relationship or age difference.

The first technique is Active Listening. I believe correctly applying active listening to your daily communications is great, I think it helps open up others to really talk to you and to create a deeper understanding of what is being discussed. To me active listening means really listening to the person and then telling them what it is I heard them say in my own words. It is not parroting what they said back to them or rephrasing what they said, it is more about making sure that you both are on the same page and letting them know that you really heard what they are trying to communicate. It is a lot deeper than that, but that covers what I see as the basics.

The second technique is the “No-Lose” method of conflict resolution. This one is much harder to describe in a single paragraph, but the basics are working together to find a single solution that makes both parties happy. It is not another name for compromising, but actually looking for a good solution where everyone wins. Big stuff there, I am not sure I understand it well enough to describe it well, but I hope I am able to put it into practice with my child and everyone else.

From the publisher:

P.E.T., or Parent Effectiveness Training, began almost forty years ago as the first national parent-training program to teach parents how to communicate more effectively with kids and offer step-by-step advice to resolving family conflicts so everybody wins. This beloved classic is the most studied, highly praised, and proven parenting program in the world — and it will work for you. Now revised for the first time since its initial publication, this groundbreaking guide will show you:

  • How to avoid being a permissive parent
  • How to listen so kids will talk to you and talk so kids will listen to you
  • How to teach your children to “own” their problems and to solve them
  • How to use the “No-Lose” method to resolve conflicts

Using the timeless methods of P.E.T. will have immediate results: less fighting, fewer tantrums and lies, no need for punishment. Whether you have a toddler striking out for independence or a teenager who has already started rebelling, you’ll find P.E.T. a compassionate, effective way to instill responsibility and create a nurturing family environment in which your child will thrive.

I rate this book an 8 out of 10 and recommend it for any parent.

BooksNon-Fiction

The Adobe Photoshop Lightroom 4 Book for Digital Photographers by Scott Kelby

I read this book as a PDF bought from O’Reily Media’s Safari Books Online mostly using an iPad and iBooks but also using the Preview app on a MacBook Pro.

I really dislike showing any photographs without the minimum of rotate, crop, exposure correct, color correct, and export at the needed sizes and Lightroom allows me to do that very quickly.

I have been using Lightroom since the beta of Lightroom 3 and I read Scott Kelby’s version of this book back then. I loved the book and Lightroom so much that I lent the book out until it didn’t come back, and that’s ok, I like to think that it is still floating out there somewhere being read by a photographer that has been stuck using some antiquated tools to manage and edit their photos.

This book for version 4 is a lot like the one for version 3, but it is well worth the read as many new chapters have been added and Lightroom 4 has enough new features and behaviors that the new book is a great help for getting the most from it. Scott does a great job pointing out the places that Lightroom 4 differs from previous versions but doesn’t dwell on those differences to the point that a person just starting out with version 4 would be distracted by them.

The only content in the book that I found not useful is the chapter pages, I would prefer that Scott went back to being funny or leaving the space blank.

From the publisher:

Since Lightroom first launched, Scott Kelby’s The Lightroom Book for Digital Photographers has been the world’s #1 best-selling Lightroom book. In this latest version for Lightroom 4, Scott uses his same step-by-step, plain-English style and layout to make learning Lightroom easy and fun. Scott doesn’t just show you which sliders do what, and he doesn’t just cover the newest features of Lightroom (though, of course, he does that, too, with discussions of the improved Clarity feature, White Balance adjustment brush, photo book capabilities, and much more). Instead, by using the following three simple, yet brilliant, techniques that make it just an incredible learning tool, this book shows you how to create your own photography workflow using Lightroom…

About My Workflow

I like the workflow that Scott covers in the book with the exception of using collections. I prefer to not use collections because they are only internal to the Lightroom database, I prefer to have my files organized in the computers file system so that I will be able to easily find them if I stop using Lightroom one day.

My current workflow looks like this:

  1. Get out there and take a lot of pictures
  2. Remove the memory card from the camera and use a card reader to get the images into the computer. My file structure looks like “Dave Import / 2012 / 20120725_eli-playground” which is “my import/year/yyyymmdd_name-of-event” then when I export I use the same structure but begin with “Dave Export”.
  3. Import the images into Lightroom adding my IPTC copyright information along with generic keywords from the shoot.
  4. Quickly look through all of the images and identify obvious rejects by flagging them by typing “x” which identifies them as rejects and get an overall feel for them.
  5. Now I take a break, at least 15 minutes long. This allows my thought about the images to gel and take shape.
  6. Upon coming back I will use “Flags” to identify the photos I never want to see again by typing “x” which marks them as rejected, and “p” which marks them as a pick. Photos that do not get a flag are kept, but they do not get exported. Then I delete all of the rejected photos, from the Lightroom database and also from the hard drive.
  7. Now I use “Filters” to work with just the picks and I switch to the “Develop” module.
  8. In the develop module I work my way through the images using the techniques that Scott covers in his book. Many images that were marked as picks may become not-picked or even rejected based on the results of being edited.
  9. Now that all of the picks are edited I add captions that describe each image and keywords that can be used to search for each image. This takes a long time and a lot of thought, but it is also what will make your images valuable in the future, if you cannot find a photo you cannot sell that photo.
  10. Then I export the picks as original size JPGs with an sRGB colorspace and my naming convention of “dave-nelson-20120725-112317-0001.jpg” which is “my-name-yyyymmdd-hhmmss-####.jpg”.
  11. At my SmugMug web site I create a new gallery giving it a name, caption, and pricing list then use MacDaddy to upload the exported images to that directory.
  12. Lastly I send out emails and post on various web sites that I have some new photos available for viewing and purchase.

This particular process has worked well for me but it has been tweaked many times over the years. Also keep in mind that I am a hobbiest photographer and that the money I do make from photography does not come close to paying for itself.

I rate this book a 9 out of 10 and a must read for anyone interested in using Lightroom to manage and edit photographs.

BooksComputersPhotographySoftware

Metro 2033 Video Game

I played this game on a MacBook Pro using OnLive and had no technical difficulties.

This first person shooter has a lot of problems, it starts out slow, takes a long time to get going, and then at the very end throws some odd control issues at you. It is definitely “on a rail” and appears to only offer one pretty flat story to tell.

Maybe its biggest problem is that it is trying to tell a story. It may have been a better game if there was more than one way to get to the end and something in all the dialog that let me know that the end was coming.

But for all that, it is not a half bad shooter and it is available for less than $10 when on sale.

From the publisher:

Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands. In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside. You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind. Metro 2033 is a gripping, atmospheric first person shooter experience powered by cutting edge technology to deliver incredible visuals. Witness the everyday horrors of a broken society living in constant fear. Brave the darkness of the tunnels, where mutants hunt their prey and ghostly spirits lurk. Explore the desolate city-surface, trusting your gas mask and rifle to protect you from a poisoned world and the creatures that roam there. Steel your nerve and prepare to face the terrors that await.

I rate this game a 7 out of 10.

ComputersGames

Basic Economics, Fourth Edition: A Common Sense Guide to the Economy by Thomas Sowell

I read this audiobook written by Thomas Sowell and narrated by Tom Weiner from Audible.

"Economics is the study of the use of scarce resources which have alternative uses."

Read that sentence above a couple of times, it took me awhile to realize just how true and important it is. I learned from this book that government interference in a free and open market is the source of most of the world’s economic pain. I believe the world would be a much better place if everyone understood the lessons contained in this book.

Do yourself a favor, find this book and read the summary that is the last chapter of the book. You owe it to yourself and the community you live in.

From the publisher:

The fourth edition of Basic Economics is both expanded and updated. A new chapter on the history of economics itself has been added, and the implications of that history examined. A new section on the special role of corporations in the economy has been added to the chapter on government and big business, among other additions throughout the book.Basic Economics, which has now been translated into six languages, has grown so much that a large amount of material in the back of the book in previous editions has now been put online instead, so the book itself and its price will not have to expand. The central idea of Basic Economics, however, remains the same: that the fundamental facts and principles of economics do not require jargon, graphs, or equations, and can be learned in a relaxed and even enjoyable way.

I rate this book a 10 out of 10 and a must read for anyone.

Books

Fallout 3: Game of the Year Edition

I bought this game on Steam and played it in Windows 7 in Bootcamp on a MacBook Pro.

There were a lot of crashing with the game initially; apparently the default install is a horrible experience full of crashes and blue screens for many, many players. It took a lot of searching and a lot of fiddling around to get the game to play for more than 10 minutes without crashing but eventually I found the right combination of settings and the game played great.

When the developers say that this is an open world game, they are not kidding. You can go almost anywhere at any time and while wondering around can be solid fun, later in the game I found it annoying. I would stumble upon things that were obviously a part of some quest but I had not found the guy that would give me the quest yet.

For example I found a violin in one of the Vaults (a place where people lived to get away from the radiation), it was definitely part of a quest as I had found nothing else like it in my travels, but I had no idea what to do with it or who could possible give me such a quest. With the help of the Fallout Wiki I found out where to get the appropriate quest and the game did a great job of giving me a good option to complete the quest easily once I found the right person.

That is one of the most impressive parts of this game, how it compensates for the user not following the main quest arc. I did all kinds of things trying to see how I could break the game and felt that I never did.

I really enjoyed this game and look forward to playing the next in the series, Fallout: New Vegas.

From the official web site:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America’s First Choice in Post Nuclear Simulation.

I rate this game an 8 out of 10

ComputersGames

2012 Trip To Las Vegas

Bobbie and I traveled to Las Vegas in June and had a great time. Part of the trip was the Usability Professional’s Association conference, which was really cool, and the other part was pure vacation.

We spent 4 days at the M Resort well South of the strip. The M is an interesting casino; they focus on the locals while catering to conferences. We ate at Anthony’s where we had an amazing steak and at Anthony’s Burgers and Brews, which was just ok. Their buffet is award winning and a couple of locals highly recommended it to us, but we did not eat there.

Our room was very nice with a King sized bed and a large soaking tub, but the view was not very appealing.

While I was at the conference, Bobbie took advantage of the beautiful swimming pool and spa. She came back each day raving about how wonderful the spa was with people waiting on her hand and foot. One day she had her hands “done” and the next her feet. I think she really enjoyed herself.

For the weekend we moved downtown to the Golden Nugget on Fremont Street. I chose this hotel because of their amazing swimming pool and their wide array of poker tournaments.

We spent a lot of time at the pool and I must have gone down the slide 20 times or more. In the middle of the pool is an aquarium full of fish and a handful of sharks, and if that is not cool enough, there is a water slide that twists its way down through the middle of it. A few times I was able to slow myself down and actually see the sharks swimming around me on my way down. It was a lot of fun.

On Saturday morning I played in a sit-and-go poker tournament with 10 players, I placed 5th, which was ok as it was my first time playing poker with strangers. Sadly I did not get a chance to play any other poker.

In between we visited the strip and spent time at New York New York, where I played some blackjack; the MGM, which is undergoing remodeling and is a total mess; Caesar’s, where we watched the animatronic show; the Bellagio, where we watched the fountain, ate at the buffet, and had some desert. Bobbie also visited the Coca-Cola store and the M&M museum.

We also visited the Pinball Museum where I got to play Xenon, my favorite game from middle school, and Getaway, a game that I played for many hours while in boot camp. Bobbie found a Doctor Who pinball machine that was a lot of fun.

Saturday night we got to see the Penn & Teller show at the Rio, it was an amazing show and we had a great time. We even got our program signed and pictures taken after the show.
And, we also stumbled onto the World Series of Poker at the Rio. We watched some game play from afar, took some pictures of the final table, and bought some souvenirs. Didn’t see anyone I recognized, but I didn’t look very hard.

The Smoking!

The only really negative thing about our trip was the amount of cigarette smoke. Everywhere we went we were assaulted by the overpowering stench of cigarette smoke. I laughed pretty hard when I saw the non-smoking section in the M Resort casino, in total it was 9 slot machines placed between a wall and bar area that allowed smoking.

The only non-smoking places we found all week were our hotel rooms and the room at the Golden Nugget where they held the tournament.

The smoke was so bad that I would think real hard about returning to Las Vegas for a vacation.

Books

A Feast for Crows: A Song of Ice and Fire, Book 4 by George R. R. Martin

I listened to this story as an audiobook and it took a very long time, like 3 weeks.

I made the mistake of reading reviews of this book on Amazon before listening to it, for the most part they were very negative, and they tainted my expectations. What I expected was an even slower telling with even less forward momentum.

But what I got was a bit different, it is true that this book and the following book do move slower. Mr. Martin decided to make the individual chapters longer and cover fewer characters in the 4th and 5th books. So it does slow the story down considerably, and I have to say that I do not like it, but the plot does move forward and the events that take place held my interest.

I plan on listening to the 5th book in a month or so, hopefully I will still remember what happened in this book.

From Wikipedia:

The War of the Five Kings is coming to an end. Robb Stark, Joffrey Baratheon, Renly Baratheon, and Balon Greyjoy are all dead, and King Stannis Baratheon has gone to the aid of the Wall, where Jon Snow has become Lord Commander of the Night’s Watch. King Tommen Baratheon, Joffrey’s eight-year-old brother, now rules in King’s Landing under the watchful eye of his mother, the Queen Regent Cersei Lannister. Cersei’s father Tywin is dead, murdered by his son Tyrion, who has fled the city. With these two men gone, as well as no longer having to deal with Joffrey, there are no more checks on Cersei and she is essentially Ruling Queen of the Seven Kingdoms in all but name. Now that Cersei finally stands at the height of power and her enemies are scattered to the winds, in a grim irony it quickly becomes clear that she is incapable of wielding the power she has killed and manipulated so many to acquire, and she spirals into self-destruction.

Meanwhile, Sansa Stark is still in hiding in the Vale, protected by Petyr Baelish, who has secretly murdered his wife Lysa Arryn and named himself Protector of the Vale and guardian of eight-year-old Lord Robert Arryn.

I rate this book a 6 out of 10 as long as you have read the first 3 books, don’t read it without reading the others first.

Books

The Walking Dead Comic Books and TV Show

I have watched the Walking Dead TV show for a while now, it is a guilty pleasure that neither my wife nor child will to watch, kind of a “dad’s time” thing.

I am not a “zombie” or horror film/book fan. I do not like gory movies or detailed gore filled descriptions in books. But after hearing friends talk about how much they liked The Walking Dead I decided to give the TV show a try. I was hooked right from the first episode. The acting is good, the location is my hometown of Atlanta, and the gore is usually not over the top.

At DragonCon 2011 I attended a couple of panels where actors from the show discussed their experiences. Questions from the audience referred to the comic book a lot, as in almost all of the questions were either about what it was like to film the show in the Atlanta area or about how the show differs from the comic book’s story line.

As a part of my iPad comic book exploration I decided to give The Walking Dead comic a try and see if the story is as good in comic form as it is on TV. To my delight the comic is even better than the TV show.

The plot and premise of the comic and TV show are the same, but I think the comic book is a lot more realistic. The most glaring point to me is that the comic does not shy away from the “Z” word like the show does, the show calls them “walkers” which is just silly and painful to hear.

Also, the comic book is much more open about the day-to-day frustrations felt by the characters. They show a lot more stress, have many more mental breakdowns, and are reacting to their situation in a way that I find more realistic than the aimless wandering they appear to be doing on the TV show.

The comic books are well illustrated, the dialog is great, the pacing is near perfection, and the tension feels real.

P.S.
I recently attended Timegate, a Dr. Who and Stargate fan convention in Atlanta. I attended a panel on The Walking Dead with Michael Cowart, Mike Faber, Leo Thompson who opened my eyes to the idea that the comic and TV shows diverging is not a bad thing. It will provide opportunities for surprises and allow characters to develop in different and hopefully interesting ways.

From AMC:

Based on one of the most successful and popular comic books of all time, written by Robert Kirkman, AMC’s The Walking Dead captures the ongoing human drama following a zombie apocalypse. The series follows a group of survivors, led by police officer Rick Grimes, played by Andrew Lincoln (Love Actually, Teachers, Strike Back), who are traveling in search of a safe and secure home. However, instead of the zombies, it is the living who remain that truly become the walking dead. Jon Bernthal (The Pacific, The Ghost Writer) plays Shane Walsh, Rick’s sheriff’s department partner before the apocalypse, and Sarah Wayne Callies (Prison Break), is Rick’s wife, Lori Grimes. Additional cast include: Laurie Holden, Steven Yeun, Norman Reedus, Jeffrey DeMunn, Chandler Riggs, Iron E. Singleton and Melissa McBride. Guest stars include: Lauren Cohan, Scott Wilson and Pruitt Taylor Vince.

From Image Comics:

An epidemic of apocalyptic proportions has swept the globe, causing the dead to rise and feed on the living. In a matter of months, society has crumbled: There is no government, no grocery stores, no mail delivery, no cable TV. Rick Grimes finds himself one of the few survivors in this terrifying future. A couple months ago he was a small town cop who had never fired a shot and only ever saw one dead body. Separated from his family, he must now sort through all the death and confusion to try and find his wife and son. In a world ruled by the dead, we are forced to finally begin living.

I rate the TV show a 7 out of 10 and the comic books a 9 out of 10. Both are a must for fans of the zombie genre.

Books

Hollow Earth by Rudy Rucker

I bought this book used from Powell’s Book Store in Portland, it is a bit beat up but I think that is fitting condition for this story.

I was lucky enough to meet Rudy Rucker at a DragonCon years ago. At the time I did not know who he was but he was on a panel with William Gibson, Bruce Sterling, and Anton Wilson talking about the future of the future. Out of all the panelist what he had to say the most interesting. Shortly after that panel I made my way through his Software, Wetware, Hardware books, along with a horror story that gave me a week of nightmares.

A couple of years later I found a book named “Gnarl!” which is full of short stories that combine fiction, science, and. Several of the stories I had to reread over and over again to feel like I understood them, a few I eventual gave up on ever understanding. I really enjoyed being challenged by those stories; it may have been the first time my mind was stretched in that way by a book of fiction. Good stuff.

The easiest way I can describe Hollow Earth is Tom Sawyer meets Edgar Allen Poe in a story written by Jules Vern. At its heart this is an adventure book about a boy in 1800’s America traveling with his boyhood companion who happens to be a family slave beginning in rural Virginia, making their way to Richmond, and then into the center of the Earth and back out the other side.

I enjoyed reading this book, but it did not draw me in the way other Rudy Rucker books have. The pacing was slow, the dialog did not always flow, it just didn’t work for me.

From the publisher:

In 1836, Mason Algiers Reynolds leaves his family’s Virginia farm with his father’s slave, a dog, and a mule. Branded a murderer, he finds sanctuary with his hero, Edgar Allan Poe, and together they embark on an extraordinary expedition to the South Pole, and the entrance to the Hollow Earth. It is there, at the center of the world, where strange physics, strange people, and stranger creatures abound, that their bizarre adventures truly begin.

I rate this book a 5 out of 10 and recommend it to any fans of Rudy Rocker, for those unfamiliar with him I recommend reading Gnarl!

Books

Steve Jobs by Walter Isaacson

I put off reading this book for what felt like a long time. I heard a lot of negative things about it from various podcasts and blogs when it first came out and I figured I would read it later. After awhile coworkers were referring to passages of the book and quoting it a lot, so I decided I finally needed to read it.

I got it as an audiobook from Audible narrated by Dylan Baker and it took me two weeks to listen to all 25 hours of it. Mister Baker did a great job narrating the book, I really enjoyed his performance.

Walter Isaacson had unprecedented access to Steve Jobs, his family, his friends, employees at Apple, and a lot of other people in Steve’s life. I don’t think any author has ever had that kind of access to a person like Jobs.

The details in the book are amazing, if you have an interest in the history of Apple and want to know much of its history, then this book is for you. If you are looking for a memoir, I don’t that will ever happen. Steve Jobs just wasn’t that kind of person. Maybe he didn’t have the type of personality that would let him share many of his real emotions. And maybe he just didn’t have the emotions and feelings that many people do.

There is so much in this book, I am still processing a lot of it.

At the moment my favorite insight from the book is about how Jobs used prototypes and mockups to determine what would work best. It was done with the iPhone, iPad, and even the Apple stores. I hope companies everywhere listen to that, quick prototypes put in front of users and decision makers early and often will save time and money and lead to better products every single time.

From the publisher:

Based on more than forty interviews with Jobs conducted over two years—as well as interviews with more than a hundred family members, friends, adversaries, competitors, and colleagues—Walter Isaacson has written a riveting story of the roller-coaster life and searingly intense personality of a creative entrepreneur whose passion for perfection and ferocious drive revolutionized six industries: personal computers, animated movies, music, phones, tablet computing, and digital publishing.

At a time when America is seeking ways to sustain its innovative edge, and when societies around the world are trying to build digital-age economies, Jobs stands as the ultimate icon of inventiveness and applied imagination. He knew that the best way to create value in the twenty-first century was to connect creativity with technology. He built a company where leaps of the imagination were combined with remarkable feats of engineering.

Although Jobs cooperated with this book, he asked for no control over what was written nor even the right to read it before it was published. He put nothing off-limits. He encouraged the people he knew to speak honestly. And Jobs speaks candidly, sometimes brutally so, about the people he worked with and competed against. His friends, foes, and colleagues provide an unvarnished view of the passions, perfectionism, obsessions, artistry, devilry, and compulsion for control that shaped his approach to business and the innovative products that resulted.

Driven by demons, Jobs could drive those around him to fury and despair. But his personality and products were interrelated, just as Apple’s hardware and software tended to be, as if part of an integrated system. His tale is instructive and cautionary, filled with lessons about innovation, character, leadership, and values.

I rate this book a 9 out of 10, anyone interested in biographies, computer history, Apple Computer, or Steve Jobs will absolutely love this book.

Books

Digital Comic Books on an iPad

With the “new iPad”, aka iPad 3 I decided to give digital comic books a try. As a rule, comics and in fact any graphics that have enough resolution look amazing on the iPad 3, type is super crisp, colors are ultra-vibrant, and the detail is incredible.

After some research I decided to buy a subscription to the “Marvel Digital Comics Unlimited” which offers over 10,000 comics for an annual fee. Wow, that sounds great. But sadly it does not work on the iPad, in fact it requires Adobe Flash to work on any machine.

My next stop was “Comics” by Comixology, who also makes the mobile apps for most of the comic book publishers, which has a very cool feature called “Guided View(tm)” which zooms in and out around the comic to make reading easier. But with the new iPad and its incredibly hi-resolution screen I found all that unnecessary and prefer to view an entire page in portrait mode or “fit” the page width in landscape mode.

A great thing about Comixology is all of the free comics offered in their store. For the most part I am able to get enough free comics to satiate my desire to read comics. Even better, free comics have introduced me to some series I had never heard of before.

Another great aspect of Comixology is the large number of publishers that are available, they are not just limited to Marvel and DC but have comics from Archaia Entertainment, BOOM! Studios, DC Comics, Dynamite Entertainment, IDW Publishing, Image Comics and Marvel Comics which amounts to a great selection of genres and titles.

But Comixology does not make me happy, buying a ton of comics that I plan on reading once and never again doesn’t make sense to me, I do not want to be a collector, just a reader. I would rather rent my comics than buy them.

The cost of comics and graphic novels are out of control. It seems to me that they are priced for collectors and not for the masses to enjoy. Using The Walking Dead as an example, issues 1 through 48 are available in a compendium for $60 (currently $35.14 at Amazon), compared to the price of buying individual comics that is a bargain, but for someone like me who just wants to read them and not collect them it is a very steep price. Compared to the price of a novel, movie, or video game and it is outrageous.

Hopefully Comixology will have some type of subscription model worked out in the near future. I am really looking forward to it.

BooksComputers

Delivering Happiness: A Path to Profits, Passion, and Purpose by Tony Hsieh

Tony Hsieh is an amazing guy with an amazing vision who has surrounded himself with really amazing people.

If you have any interest in how a business should be run please read this book. The way Zappos functions really is how I believe a company should be run, not just retail business but all businesses. It can change the way you think at a very deep level and make you very unhappy with the way things are being run by almost every other business out there.

I am so impressed by this book that I am visiting the Zappos offices in June to get a first hand look at what the cult of Zappos is really like.

From the publisher:

In this, his first audiobook, Tony Hsieh – the widely admired CEO of Zappos, the online shoe retailer – explains how he created a unique culture and commitment to service that aims to improve the lives of employees, customers, vendors, and backers. Using anecdotes and stories from his own life experiences, and from other companies, Hsieh provides concrete ways that companies can achieve unprecedented success. Even better, he shows how creating happiness and record results go hand-in-hand.

He starts with the “Why” in a section where he narrates his quest to understand the science of happiness. Then he runs through the ten Zappos “Core Values” – such as “Deliver WOW through Service”, “Create Fun and A Little Weirdness”, and “Build a Positive Team and Family Spirit” – and explains how you and your colleagues should come up with your own.

Hsieh then details many of the unique practices at Zappos that have made it the success it is today, such as their philosphy of allocating marketing money into the customer experience, thereby allowing repeat customers and word-of-mouth be their true form of marketing. He also explains why Zappos’s number-one priority is company culture and his belief that once you get the culture right, everything else – great customer service, long-term branding – will happen on its own.

Finally, Delivering Happiness explains how Zappos employees actually apply the Core Values to improving their lives outside of work – and to making a difference in their communities and the world.

©2010 Tony Hsieh (P)2010 Hachette

I rate this book an 8 out of 10 and recommend it to anyone interested in books about corporate culture and how to treat customers.

Books

What Every BODY Is Saying: An Ex-FBI Agent’s Guide to Speed-Reading People by Joe Navarro and Marvin Karlins

This book popped up in my Audible recommendations and it intrigued me.

Written by a former FBI agent with business professor and psychologist Marvin Karlins the book is like a quick guide to reading people’s body language.

I enjoyed the contents of this book and do recommend it for everyone, not just business people and card players, but if the book was properly edited it wouldn’t be much more than a pamphlet. The audiobook is 7 hours and 24 minutes long and I think it would be about 2 and a half hours long if all the useless repetition and rambling was removed. That would make it a much better book.

The narrator, Paul Costanzo, turned in an absolutely terrible performance. His voice sounded a lot like a computer voice in an underpowered gadget with lousy speakers. It does not sound like he had ever read the material before reading it for the recording. It appears that this is a common problem for him and I will be actively avoiding any books that he is involved in.

From the publisher:

He says that’s his best offer. Is it? She says she agrees. Does she? The interview went great – or did it? He said he’d never do it again. But he did.

Listen to this book and send your nonverbal intelligence soaring. Joe Navarro, a former FBI counterintelligence officer and a recognized expert on nonverbal behavior, explains how to “speed-read” people: decode sentiments and behaviors, avoid hidden pitfalls, and look for deceptive behaviors. You’ll also learn how your body language can influence what your boss, family, friends, and strangers think of you.

You will discover:

  1. The ancient survival instincts that drive body language
  2. Why the face is the least likely place to gauge a person’s true feelings
  3. What thumbs, feet, and eyelids reveal about moods and motives
  4. The most powerful behaviors that reveal our confidence and true sentiments
  5. Simple nonverbals that instantly establish trust
  6. Simple nonverbals that instantly communicate authority

Filled with examples from Navarro’s professional experience, this definitive book offers a powerful new way to navigate your world.

©2008 Joe Navarro (P)2011 HarperCollinsPublishers

I rate the book a 6 out of 10 for content and the performance of the audiobook a ZERO out of 10.

Books